Pluralsight – Developing Custom Shaders in Unity

Length 1h 28m With Project Files MP4

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Shader development is the key to unlocking the considerable power of the GPU, to make your games look great. In this course, Developing Custom Shaders in Unity, you will learn how to write shaders in Unity, the Graphics Pipeline, and Post Processing Stack. First, you will demystify shader development by explaining the necessary basics. Next, you will explore the Graphics Pipeline and how rendering works. Finally, you will discover how to write many kinds of shaders. When you’re finished with this course, you will have a foundational understanding of the theory of rendering, what different types of shaders are good for, and how to write, optimize, and debug them. Software required: Unity 2017
Folder Links

https://rg.to/folder/4638136/2018Mar13Developing Custom Shaders in Unity L.html

http://alfafile.net/folder/8CGJ

http://nitroflare.com/view/C7D3C3F09B293F2/PtDevelopingCustomShadersinUnity.part5.rar
http://nitroflare.com/view/B0A1606A0AC511E/PtDevelopingCustomShadersinUnity.part2.rar
http://nitroflare.com/view/492577F93BCD467/PtDevelopingCustomShadersinUnity.part4.rar
http://nitroflare.com/view/B4FEE9D31CC7663/PtDevelopingCustomShadersinUnity.part1.rar
http://nitroflare.com/view/3CBA635A35539AF/PtDevelopingCustomShadersinUnity.part3.rar

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